

If you have PSVR I can’t recommend the experience enough. While I wish it had been longer and the hold out mode more fleshed out, I felt that the story-mode is where the game shines brightest. Killing Floor Incursion has been a joy to play, I really enjoyed it. The sound in the game also aids the experience furthermore by giving the enemies some blood curdling screams, music that helps make the situation more heart pumping and the guns sound realistic enough to make you feel like you’re firing one at zombies. It was amazing, it makes the VR investment worth it. In the catacombs there is a moment where you look up and you can see the bats flying around, the sun shining through an entrance that illuminates the entire area and rickety pathways that bridge the gap between point A and point B. Killing floor looked brilliant and I felt so immersed within the levels that were created for the game because of the incredible scale in environments especially the catacombs.

That’s the thing with the PSVR if you see it on a flat-screen it never looks as good as it does inside the headset. The VR world created for Killing Floor Incursion is beautiful inside VR.

I felt like I could really get creative with the selection of weapons given for example, you can cut off their limbs and use them against them. You’ll face endless hordes of enemies, puzzles that you have to solve to progress and some pretty tough boss battles. While Killing Floor Incursion holds the Killing Floor name it definitely feels a lot different to a typical Killing Floor title but with VR it felt really unique. Some great memories were created in Killing Floor Incursion. The moments where you get stuck in a hall way with an incoming horde of Zeds and you spray and prey hoping for the best were heart racing. Trying to aim the duel pistols either side and pulling off slow-mo head-shots was just absolutely incredible. Playing through these levels with the freedom of PSVR made me feel like I could try and pull off some John Wick style moves. Each environment adds more weapons and tougher enemies so each time you get to the next level it throws it up a bit more to stay varied rather than too samey. This is what happens when you dont finish training XDKilling Floor Incursion (PS. Killing Floor Incursion is a VR title that brings a selection of enemies and weapons from the Killing Floor lore and lets you explore Paris, a catacombs and a farm. So apparently I had the flashlight on me the whole time but didnt realize. Killing Floor Incursion was one of the most fun experiences I have had on the PlayStation VR and here’s why. I will be covering both games separately starting with Killing Floor Incursion on the PlayStation VR. Killing Floor Double Feature developed by Tripwire Interactive is now available on PlayStation 4.
